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Provides a simulator vanguard which creates a grid by parsing a Dune Grid Format (DGF) file. More...
#include <dgfvanguard.hh>
Public Member Functions | |
DgfVanguard (Simulator &simulator) | |
Load the grid from the file. | |
Grid & | grid () |
Returns a reference to the grid. | |
const Grid & | grid () const |
Returns a reference to the grid. | |
void | loadBalance () |
Distributes the grid on all processes of a parallel computation. | |
FractureMapper & | fractureMapper () |
Returns the fracture mapper. | |
const FractureMapper & | fractureMapper () const |
Returns the fracture mapper. | |
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BaseVanguard (Simulator &simulator) | |
BaseVanguard (const BaseVanguard &)=delete | |
const GridView & | gridView () const |
Returns a reference to the grid view to be used. | |
int | gridSequenceNumber () const |
Returns the number of times the grid has been changed since its creation. | |
void | loadBalance () |
Distribute the grid (and attached data) over all processes. | |
void | addLgrs () |
Add LGRs to the grid, if any. | |
Static Public Member Functions | |
static void | registerParameters () |
Register all run-time parameters for the DGF simulator vanguard. | |
Protected Member Functions | |
void | addFractures_ (Dune::GridPtr< Grid > &dgfPointer) |
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void | finalizeInit_ () |
void | updateGridView_ () |
Provides a simulator vanguard which creates a grid by parsing a Dune Grid Format (DGF) file.
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inline |
Returns the fracture mapper.
The fracture mapper determines the topology of the fractures.
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inline |
Returns the fracture mapper.
The fracture mapper determines the topology of the fractures.
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inline |
Distributes the grid on all processes of a parallel computation.
This grid manager plays nice and also distributes the data of the DGF...